Command Decision (1986) Board Game
Command Decision is a miniatures wargame that was first released in in 1986. It is part of the Command Decision series created by Frank Chadwick, known for their historical accuracy and detailed gameplay mechanics. The game is set during World War II and allows players to simulate strategic battles using miniature figures representing soldiers, vehicles, and other units.
Game Components of Command Decision
How To Setup Command Decision
Setting up **Command Decision** involves preparing the battlefield, deploying miniatures, and assigning game cards. Players start by selecting a scenario and setting up the map accordingly. Each player then deploys their miniatures, representing platoon-level units, on the battlefield. Game cards are distributed to dictate specific rules and objectives for the scenario. Players must also set up counters to track various game states such as unit morale and casualties.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Command Decision** offers a deep and immersive experience in WWII tactical strategy. Players must balance resource management, unit deployment, and tactical decision-making to succeed. The game demands a good understanding of military tactics and the ability to adapt to changing circumstances on the battlefield.
Pros
Cons
Personal Thoughts on Command Decision
**Command Decision** is ideal for experienced wargamers and those with a strong interest in military history and tactics. It offers a rich and challenging experience that rewards strategic thinking and attention to detail. However, its complexity and setup requirements make it less accessible to casual players. For those willing to invest the time and effort, **Command Decision** provides a highly satisfying and realistic WWII wargaming experience.
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