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Combined Arms: Combat Operations in the 20th Century (1974) Board Game

Combined Arms: Combat Operations in the 20th Century is a wargame designed by Jim Dunnigan and published by SPI in in 1974. It is a tactical level simulation game that covers various conflicts of the 20th century, including the Korean War, World War II, and modern warfare scenarios. The game focuses on the strategic use of different military units and incorporates elements of dice rolling and combat results tables.

Game Components of Combined Arms: Combat Operations in the 20th Century

  • 22″ x 28″ paper hex grid map scaled at 300 m (330 yd) per hex
  • 200 die-cut counters
  • 8-page rulebook
  • Two chart sheets

    How To Setup Combined Arms: Combat Operations in the 20th Century

    Setting up the game involves laying out the hex grid map and distributing the counters according to the scenario being played. Each scenario has specific setup instructions detailed in the rulebook. Players must ensure all components are correctly placed to reflect the historical or hypothetical battle they are about to engage in.

    Gameplay Mechanics and Game Objective

  • Turn Structure: Uses a conventional “I Go, You Go” system, where each player has five phases: Command Control Determination, Movement & Reinforcement, Combat, Disruption Removal, and Interdiction Removal.
  • Scenarios: Includes six scenarios, one hypothetical and five based on historical battles.
  • Objective: The objective varies by scenario, but generally involves achieving specific military objectives such as capturing key terrain or defeating the enemy force.

    Player Experience

    Playing **Combined Arms** can be a complex and detailed experience. The game requires careful planning and execution, as players must manage multiple types of units and phases within each turn. However, despite its complexity, the game was noted for being dull and unengaging by many players and developers.

    Pros

  • Historical Accuracy: Simulates real and hypothetical battles from the mid-20th century with a focus on combined arms operations.
  • Detailed Mechanics: Offers a comprehensive system for managing different types of military units.
  • Educational Value: Can be a valuable tool for understanding military tactics and strategies of the era.

    Cons

  • Complexity: The game’s multiple phases and rules can make it cumbersome to play.
  • Lack of Engagement: Critics and players found the game to be dull and unexciting.
  • Graphical Issues: The counters, map, and charts were criticized for being visually unappealing.

    Personal Thoughts on Combined Arms: Combat Operations in the 20th Century

    **Combined Arms** is for the dedicated and patient wargamer who appreciates historical accuracy and complex tactical simulations. However, due to its dull and complex nature, it may not appeal to casual gamers. If you’re looking for a game that delves deeply into military strategy and doesn’t mind a slower-paced, detailed experience, **Combined Arms** might be for you. Otherwise, other wargames like **PanzerBlitz** or **Panzer Leader** might offer a more engaging experience.

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