Columba (2012) Board Game
Columba is an abstract strategy board game that was released in in 2012. Designed by Sylvie Eder and illustrated by Ludocom, the game is set in a world where players take on the roles of birds competing to claim territory and build their nests. With a mix of area majority/influence, layering, team-based gameplay, and tile placement mechanics, Columba offers a unique and engaging experience for 2 to 4 players.
Game Components of Columba
How To Setup Columba
To set up Columba, players start by distributing the field maps, which represent the territories that will be developed. Each player or team receives a set of dovecotes and pigeon tokens. Falcons, which can disrupt opponents’ plans, are also placed within reach. The objective is to create a cohesive and efficient layout of dovecotes and pigeons to maximize points.
Gameplay Mechanics and Game Objective
Player Experience
Columba offers a engaging and tactical gameplay experience, particularly notable for its team play dynamics. The game has simple rules but requires strategic thinking, especially in terms of area control and resource management. Players can pester their opponents by covering the birds they need or splitting their areas with falcons, adding a competitive and interactive layer to the game.
Pros
Cons
Personal Thoughts on Columba
Columba is ideal for players who enjoy abstract strategy and area control games with a unique theme. It is particularly suited for groups looking for a game that combines strategic thinking with social interaction. While it shines with four players, experimenting with different player counts can reveal varying levels of complexity and enjoyment. If you’re looking for a game that’s both visually appealing and tactically engaging, Columba is certainly worth considering.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.