Cold Days in Hell (2000) Board Game
Cold Days in Hell is a strategic wargame that was first released in in 2000. Designed by Udo Grebe Gamedesign, this game is set in the brutal and unforgiving landscape of World War II, where players take on the roles of various military commanders leading their troops into battle.
Game Components of Cold Days in Hell
How To Setup Cold Days in Hell
Setting up the game involves laying out the mapsheets to create the vast battlefield of the Eastern Front. Players must organize the counters, rules books, and player aid cards. The game includes multiple scenarios, each with specific setup instructions, such as ‘Winter ’41’, ‘Fall Blau’, ‘Stalingrad’, ‘Summer ’44’, and ‘The Fall of the Reich’. The entire Eastern Front Campaign from 1941 to 1945 can also be set up for a more comprehensive experience.
Gameplay Mechanics and Game Objective
Player Experience
**Cold Days in Hell** offers a deep and immersive wargaming experience, appealing to those who enjoy strategic complexity and historical accuracy. The game supports 1 to 4 players and can take up to 300 minutes to play. The detailed rules and extensive components ensure a realistic and challenging gameplay experience.
Pros
Cons
Personal Thoughts on Cold Days in Hell
**Cold Days in Hell** is ideal for experienced wargamers and history enthusiasts who appreciate detailed simulations of historical conflicts. It offers a comprehensive and engaging experience that can be tailored to different playstyles through various scenarios. However, due to its complexity and long playtime, it may not be the best fit for casual gamers or those new to wargaming.
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