COGZ (2015) Board Game
COGZ is an abstract strategy board game released in 2015, designed by Wesley Lamont. The game is known for its educational and puzzle elements, making it a great choice for players looking for a challenging and engaging experience. With a runtime of 30 minutes and suitable for players aged 8 and above, COGZ is a game that encourages critical thinking and strategic planning.
Game Components of COGZ
How To Setup COGZ
To set up COGZ, players start by building a modular board with a layout that varies based on the number of players. For example, a three-player game begins with a 5×5 tile layout and seven rounds of play. Each player is randomly given a scorecard and a starting hand of three tiles. The player with the highest number on their scorecard starts the game. Each player also receives one score token of each color (blue, red, yellow, green) to start on zero.
Gameplay Mechanics and Game Objective
Player Experience
COGZ offers a engaging and strategic experience, particularly appealing to those who enjoy puzzle games. Players take on the role of a “cogineer,” tasked with repairing a broken cogtraption before the mad professor returns. The game requires forward planning and balancing scores across different colors, making it challenging yet rewarding. The steampunk-inspired artwork and the innovative game gadget add to the game’s charm and ease of use.
Pros
Cons
Personal Thoughts on COGZ
COGZ is ideal for fans of abstract strategy and puzzle games who appreciate a challenge with deep strategic layers. It is a great addition to any game collection, especially for families or groups looking for a game that encourages critical thinking and planning. While it may have a learning curve, the game’s short playtime and engaging mechanics make it an excellent choice for both casual and serious gamers.
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