Clubs (2013) Board Game
Clubs is a card game that was released in 2013 by HUCH! and designed by Dominic Crapuchettes. It falls under the category of ladder climbing games and push your luck games, making it a unique addition to the gaming world. With a runtime of 30 minutes and suitable for players aged 8 and above, Clubs has become a popular choice for game nights with friends and family.
Game Components of Clubs
How To Setup Clubs
To set up Clubs, each player starts with a hand of 10 cards. The game begins with a leader who plays a meld of cards, either “Of-A-Kind” or “Run.” The leader’s choice of meld type dictates the type of melds that can be played by subsequent players.
Gameplay Mechanics and Game Objective
– “Of-A-Kind”: Playing cards of the same number.
– “Run”: Playing sequential numbered cards.
Player Experience
Clubs is a straightforward and light card game that is easy to learn but requires strategic thinking to play effectively. Players need to figure out the best times to play their cards to maximize their chances of claiming tricks with club cards. The game is enjoyable for older kids and adults, particularly in groups or as a couples game.
Pros
Cons
Personal Thoughts on Clubs
Clubs is an excellent choice for those looking for a light, family-friendly card game that is simple to understand but still offers a challenge. It is particularly suited for older kids and adults who enjoy trick-taking games and are looking for a game that can be played in various settings. The partnership variation adds a cooperative element, making it a great option for couples or small groups. However, younger players might find it less engaging if they struggle to get rid of all their cards quickly.
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