CloudAge (2020) Board Game
CloudAge is a board game released in 2020 by designer Alexander Pfister and Arno Steinwender. It is published by Nanox Games and features a captivating blend of adventure and science fiction themes. The game is designed for 1-4 players, with a playing time of 60-100 minutes. With its unique gameplay mechanics and engaging storyline, CloudAge has quickly gained popularity among board game enthusiasts.
Game Components of CloudAge
How To Setup CloudAge
To set up CloudAge, players first prepare the game board by placing the appropriate tiles based on the scenario or campaign chapter being played. Each player receives an airship board and a navigation deck, which are identical at the start but change as the game progresses. Players also receive initial resources and tokens. The campaign cards and mission cards are set up according to the instructions for the specific scenario or chapter.
Gameplay Mechanics and Game Objective
Game Phases
Key Mechanics
Game Objective
The objective is to accumulate the most points by playing project cards, upgrading the airship, completing mission card points, and other areas. The player with the highest score wins the scenario or campaign.
Player Experience
Playing CloudAge immerses players in a strategic and thematic experience. The game’s campaign mode, with seven chapters including two tutorial chapters, provides high replayability as each chapter adds new tiles and changes the game setup. Players must balance resource collection, airship movement, and combat to achieve their goals. The quirky card-sleeving system, which obscures cards as if they are features of the land below clouds, adds a unique and thematic element to the game.
Pros
Cons
Personal Thoughts on CloudAge
CloudAge is perfect for those who enjoy complex, strategic games with a strong thematic element. It is an excellent gateway game for players transitioning from simpler games to more complex ones. The game’s campaign mode makes it appealing for players who enjoy a narrative-driven experience and the ability to track progress over multiple sessions. However, it may not be ideal for casual players due to its complex mechanics and steep learning curve.
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