Claustrophobia 1643 (2019) Board Game
Claustrophobia 1643 is a board game released in 2019, designed by David Demaret, Gautier Giroud, Martin Lavat, and Stéphane Nguyen. The game is set in the dark and dangerous catacombs beneath New Jerusalem in the 17th century. Players take on the roles of humans or demons, battling it out for survival and dominance in this unforgiving underground world.
Game Components of Claustrophobia 1643
How To Setup Claustrophobia 1643
Setup involves creating a facedown stack of tiles specific to the chosen scenario. This stack includes required tiles and a random assortment of additional tiles. The tiles are numbered and have various abilities, such as traps, which can affect gameplay. Players draw and place these tiles as the game progresses, forming the dungeon layout.
Gameplay Mechanics and Game Objective
Player Experience
Claustrophobia 1643 is designed for intense, competitive gameplay between two players. The game thrives on player interaction, with each turn responding to or preparing for the opponent’s actions. The dice allocation system and special abilities add a layer of strategy, making each decision critical. The tension and excitement of exploring new tiles and encountering unknown dangers create a thrilling experience.
Pros
Cons
Personal Thoughts on Claustrophobia 1643
Claustrophobia 1643 is ideal for competitive players who enjoy strategic, thematic games. It is particularly suited for those who appreciate asymmetric gameplay and the tension of survival against overwhelming odds. While it can work with one competitive and one casual player, it shines best when both players are equally invested and competitive. The game’s setting and mechanics make it a great choice for fans of horror and dungeon exploration themes.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.