Clans (2002) Board Game
Clans is an abstract strategy board game designed by Leo Colovini and published by Venice Connection in in 2002. The game is set in prehistoric times and incorporates elements of bluffing, deduction, and hidden roles. With a playtime of around 30 minutes, Clans is suitable for 2-4 players aged 10 and above.
Game Components of Clans
How To Setup Clans
Setup involves placing one hut on each space of the board, with the colors of the huts randomly distributed. Each player receives a secret color card. This process is quick, taking about 5 minutes.
Gameplay Mechanics and Game Objective
Player Experience
Clans offers a unique blend of strategy and deduction, making it engaging for players who enjoy abstract games. The game is relatively short, lasting about 30 minutes, and is suitable for players aged 10 and up. The low chance element ensures that strategy and player skill are paramount.
Pros
Cons
Personal Thoughts on Clans
Clans is ideal for fans of abstract strategy and area control games. It’s a great choice for those who enjoy games that require strategic thinking and minimal luck. While it may not appeal to players seeking a deeply thematic experience, it excels in its genre and offers a compelling challenge that keeps players engaged. If you’re looking for a game that tests your strategic prowess and deduction skills, Clans is definitely worth a try.
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