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Clank! Legacy: Acquisitions Incorporated (2019) Board Game

Clank! Legacy: Acquisitions Incorporated is a standalone legacy version of the popular deck-building board game Clank! In this edition, players take on the roles of employees working for the famous Acquisitions Incorporated franchise, delving into dungeons for profit and glory. The game was released in 2019 and designed by Andy Clautice and Paul Dennen, with artwork by Clay Brooks, Anika Burrell, Derek Herring, and Raul Ramos.

Game Components of Clank Legacy: Acquisitions Incorporated

  • Central board
  • Cards (including starting decks and the Adventure Deck)
  • Cardboard tokens
  • Clank bag and cubes
  • Book of Secrets with 44 adventure-packed pages
  • Stickers for customizing the game board, cards, and rule book
  • Double-sided game board
  • Market items and tokens for tracking dragon rage and player damage[4%.

    How To Setup Clank Legacy: Acquisitions Incorporated

    Setting up the game involves preparing the central board, distributing starting decks to each player, and organizing the various tokens and components. Players begin by creating their franchise charter agreement, marking the start of their legacy campaign. The Book of Secrets guides the setup and progression of the game, with narrative icons indicating when to read specific passages, apply stickers, or introduce new components.

    Gameplay Mechanics and Game Objective

    Mechanics:

  • Deck building: Players build and customize their decks over the campaign.
  • Point-to-point movement: Players navigate the map to achieve objectives.
  • Legacy system: The game changes permanently based on player choices and outcomes.
  • Cooperative and competitive elements: Players work together and against each other.

    Game Objective:

  • Players aim to build their branch office of Acquisitions Incorporated by collecting treasure, completing contracts, and escalating their corporate status.
  • The goal is to escape the dungeon with treasure before the dragon’s rage meter fills up, causing damage to players.

    Player Experience

    Playing **Clank Legacy: Acquisitions Incorporated** is an immersive experience that evolves over a 10+ game campaign. Players take on the roles of employees in a small adventuring company, navigating through a dynamic world filled with gremlins, vampires, and a giant dragon. The game requires teamwork and strategic decision-making, as each game session affects the next, adding a layer of permanence and storytelling to the gameplay. The narrative is rich and engaging, with the Book of Secrets providing a unique story arc for each playthrough.

    Pros

  • Engaging Narrative: The game features a well-developed story that changes based on player actions.
  • Dynamic Gameplay: Each session introduces new challenges, characters, and components.
  • High Replay Value: The legacy system ensures a unique campaign each time, and the game remains playable after the campaign ends.
  • Kid-Friendly Artwork: The art is visually appealing and suitable for families.
  • Combination with Base Game: Components can be mixed with the base game for additional variety.

    Cons

  • Component Quality: Some components, like the franchise board, may arrive warped or degrade over time.
  • Rule Clarification: Some rules and card text may need additional clarification.
  • Destruction of Components: The legacy aspect involves destroying cards and altering the game board, which can be daunting for some players.

    Personal Thoughts on Clank Legacy: Acquisitions Incorporated

    **Clank Legacy: Acquisitions Incorporated** is ideal for families and gaming groups who enjoy deck-building and cooperative gameplay with a strong narrative focus. It is particularly suited for those who appreciate the legacy system and are willing to invest time in a multi-session campaign. The game’s ability to combine with the base game and expansions adds significant replay value, making it a valuable addition to any board game collection. However, it may not be the best fit for players who prefer games with simple, non-destructive components or those who are averse to complex, evolving game mechanics.

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