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City of Sorcerers (1982) Board Game

City of Sorcerers is a fantasy board game that was released in in 1982. It is designed by Gary Chalk and Paul Hannon, with artwork by Standard Games and Publications, Ltd. The game is set in a mystical world where players take on the role of sorcerers battling for control of the city.

Game Components of City of Sorcerers

  • Mat Board**
  • 4 Arena Boards**
  • Chart Sheet**
  • 72 Knowledge Cards** (on sheet)
  • 69 Fate Cards** (on sheet)
  • 20 College of Arch Magi Cards** (on sheet)
  • 8 Artifacts Cards** (on sheet)
  • 23 Blank Cards** (on sheet)
  • 25 Hexes and 4 River tokens** (unpunched)
  • 57 small square chits** (mostly unpunched)
  • Pad of Player sheets**
  • 2 Dice**
  • Beginners guide**
  • Original Instructions**
  • Advertising Sheet**.

    How To Setup City of Sorcerers

    To set up the game, players need to unpack and organize the various components. This includes placing the Mat Board, setting up the Arena Boards, and distributing the necessary cards and chits according to the instructions. The game comes with a beginners guide and original instructions to help with the setup process.

    Gameplay Mechanics and Game Objective

  • Game Category: Fantasy Board Game
  • Number of Players: 2 to 4
  • Age Range: 12 to Adult
  • Objective: Players must gather enough power and knowledge to reach the Sorcerers’ Arena and confirm their status as sorcerers.
  • Mechanics: Card drawing, dice rolling, and strategic movement on the board.

    Player Experience

    Playing **City of Sorcerers** can be a fascinating and enjoyable experience. The game offers considerable replay value due to its highly variable gameplay, meaning each session can be different from the last. However, the rules have been criticized for being poorly written and too brief, which can lead to some confusion during play.

    Pros

  • High Replay Value: The game’s variable setup and multiple paths to victory ensure that no two games are the same.
  • Unique Mechanics: It introduces elements not often seen in other games, adding a layer of freshness to the gameplay.
  • Engaging Theme: The fantasy setting and the goal of becoming a sorcerer can be very appealing to fans of magical themes.

    Cons

  • Poorly Written Rules: The instructions are too brief and flawed, which can make learning the game more difficult than necessary.
  • Complexity: The game’s uneven design can make it challenging for new players to grasp the mechanics quickly.

    Personal Thoughts on City of Sorcerers

    **City of Sorcerers** is ideal for players who enjoy fantasy-themed games and are looking for a game with a lot of replay value. Despite some flaws in the rules, the game offers a unique and engaging experience that can be very appealing to fans of strategic board games. It is particularly suited for those who enjoy variable gameplay and are willing to invest time in understanding the mechanics.

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