City of Remnants (2013) Board Game
City of Remnants is a board game released in 2013, designed by JJ Ariosa and Peter Wocken. It is a game that combines elements of dice rolling, economic strategy, and territory building in a science fiction setting. Players take on the roles of rival gang leaders competing for control of the city of Esperanza, a once thriving metropolis now in a state of chaos and ruin.
Game Components of City of Remnants
How To Setup City of Remnants
To set up the game, each player selects a player mat and places their 7 gang member miniatures on it. The board is laid out, and development tiles are shuffled and placed face down on designated spaces. Black market cards are also shuffled and placed within reach of all players. Yugai patrol tokens are set aside to be used during the game. Each player starts with a hand of cards based on their influence level, which begins at 4 but can be increased to 7.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
In **City of Remnants**, players take on the roles of gang leaders vying for dominance in a city controlled by the powerful alien race, the Yugai. The game requires a balance of strategy and tactical decision-making, as players must manage their resources, build their deck, and navigate the dangers posed by both other gangs and the Yugai patrols. The game’s blend of mechanics makes it engaging and challenging, with each round consisting of multiple phases that include resetting hands, taking individual turns, and resolving patrol encounters.
Pros
Cons
Personal Thoughts on City of Remnants
**City of Remnants** is a game that slowly reveals its brilliance, making it a slow-burning hit rather than an immediate sensation. It is ideal for players who enjoy strategic depth, deck-building, and area control. The game’s thematic elements, such as the distinct play styles of the gangs and the deadly card-and-dice combat, will appeal to fans of sci-fi and gang warfare themes. However, it may not be the best fit for those who prefer straightforward, light-hearted games or have an aversion to complex setups and dice rolling.
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