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City of Gears (2012) Board Game

City of Gears is a strategic board game that was released in in 2012. Designed by Anthony Cournoyer, Chris Leder, and Tyler Myatt, this game challenges players to build and expand their own city in a steampunk world. With a mix of worker placement, area control, and dice rolling mechanics, City of Gears offers a unique gameplay experience for 2 to 4 players.

Game Components of City of Gears

  • Plastic gear tokens
  • 6-sided dice with custom faces
  • Cardboard tokens for ownership, resources, movement, discovery, and prestige
  • Cardboard player boards and city tiles
  • A black velvet gear bag
  • Components are packed neatly in a plastic box insert and baggies.

    How To Setup City of Gears

    To set up the game, start by placing the nine hidden city tiles, which serve as the foundation for the game and part of the end game trigger. Each player selects a factory board and places their starting resources and worker tokens. The gear bag is filled with the appropriate gears, and each player receives a set of starting gears and tokens. The game is ready to begin once all players have their resources and the city tiles are laid out.

    Gameplay Mechanics and Game Objective

  • Game Mechanics:
    – Area Control/Area Influence
    – Dice Rolling
    – Take That
    – Worker Placement

  • Game Objective:
    – Players control automaton workers to explore and restore an abandoned steampunk city.
    – Each turn, players produce resources by rolling dice, activate city tiles, perform actions using resources (move, explore, draw gears, spend zap tokens to hinder opponents, or construct new workers), and store extra resources.
    – The game ends when the third white “Opening Day” gear is drawn from the gear bag, and the player with the most prestige points wins[3ै।

    Player Experience

    Playing **City of Gears** is a satisfying and strategic experience. The game is easy to learn but still challenging, with turns progressing quickly and minimal analysis paralysis. Players must balance resource management, area control, and strategic planning to outmaneuver their opponents. The game features a “take that” element, allowing players to disrupt opponents’ plans, but it is not heavily focused on combat. The steampunk theme is reinforced by the artwork and components, adding to the game’s charm.

    Pros

  • Engaging Theme: A unique steampunk setting with appealing artwork.
  • Balanced Complexity: Easy to learn but offers strategic depth.
  • Interactive Gameplay: Includes “take that” elements and area control mechanics.
  • Quick Turns: Minimal analysis paralysis ensures fast-paced gameplay.
  • High Replayability: Different city tiles and gear draws provide varied gameplay experiences.

    Cons

  • Short Game Length: The game can end abruptly, just as players are getting into their strategy.
  • Limited Game Duration: Some players might find the game too short, especially if they are just starting to build momentum.

    Personal Thoughts on City of Gears

    **City of Gears** is ideal for players who enjoy a mix of area control, worker placement, and strategic resource management, all wrapped in a compelling steampunk theme. It’s a great addition for those who like games that are fun and interactive without being overly complex. While it may not be the best fit for players seeking long, intricate games, it is perfect for a fun, engaging session with friends or family.

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