Circus Train (2010) Board Game
Circus Train is a board game released in 2010 that combines economic strategy with train management. Designed by Tim Allen and Chris Taylor, the game allows players to build their own circus train and travel across the country, collecting resources and putting on performances to earn points.
Game Components of Circus Train
How To Setup Circus Train
To set up Circus Train, players first assemble the laser-cut puzzle piece board, which represents the map of the United States. Each player chooses a set of counters and cards, and the Special Character and Event decks are shuffled and placed within reach. The game includes a detailed rulebook with a new, more visual format that was a departure from the typical case system used in war games.
Gameplay Mechanics and Game Objective
Player Experience
Playing Circus Train involves a blend of strategic planning and adaptive response to random events. Players must balance resource allocation, talent hiring, and route planning to maximize their chances of success. The game can become chaotic with more players, as they may bunch up at certain locations, leading to interesting interactions and challenges.
Pros
Cons
Personal Thoughts on Circus Train
**Circus Train** is ideal for fans of economic and strategy games who enjoy resource management and route building. It is particularly suited for players who appreciate a rich theme and high-quality game components. The game’s ability to support up to five players, including a solitaire option, makes it versatile for different gaming groups. However, it may not be the best fit for casual gamers looking for a simple, quick game due to its complexity and setup time.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.