Circus Maximus (1979) Board Game
Circus Maximus is a classic board game released in 1979 by The Avalon Hill Game Co. It is a game that combines elements of ancient Roman chariot racing, fighting, and betting. The game has been designed by Don Greenwood and Michael J. Matheny, with artwork by Michael Carroll, Cathy Chastain, and Chris White.
Game Components of Circus Maximus
How To Setup Circus Maximus
Setting up *Circus Maximus* involves selecting your team components, placing the chariots at the starting line of the oval track, and distributing any chosen upgrades. Players must also decide if they are playing a single race or a full campaign, which involves setting up a series of races and managing experience and betting.
Gameplay Mechanics and Game Objective
Player Experience
*Circus Maximus* offers a dynamic and engaging experience, blending the excitement of racing with the strategic elements of combat and sabotage. Players must balance driving skills with underhanded tactics to outmaneuver their opponents. The game is praised for its simple yet engaging mechanics and the ability to set up entire racing seasons.
Pros
Cons
Personal Thoughts on Circus Maximus
*Circus Maximus* is ideal for players who enjoy a mix of strategy, racing, and historical themes. It is particularly suited for groups of 2-8 players, making it a great addition to gaming conventions or social gatherings. The game’s blend of driving skill and underhanded tactics ensures that no two games are alike, making it a favorite among fans of racing and combat games. However, it may not be the best fit for those who prefer purely cooperative or very simple games.
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