Chocolate Factory (2019) Board Game
Chocolate Factory is a board game designed by Matthew Dunstan and Brett J. Gilbert, and published by Alley Cat Games in in 2019. The game puts players in the role of chocolate factory owners, where they must manage their production lines efficiently to create the most delicious chocolates and earn the most profit.
Game Components of Chocolate Factory
How To Setup Chocolate Factory
To set up the game, each player starts with a starting player board equipped with two initial Factory parts and a conveyer belt. Players draft new factory parts and employee cards at the beginning of each round. The game board includes spaces for Corner Shops and Department Stores, where players will fulfill orders. Each player receives a set amount of coal to run their factory, and the conveyer belt is prepared for the cocoa beans to be processed.
Gameplay Mechanics and Game Objective
Player Experience
Playing Chocolate Factory feels like a puzzle where you need to optimize your factory setup and manage resources carefully. The game involves simultaneous shifts where players push cocoa beans through their factory, using coal to activate various factory parts to transform the beans into different chocolate products. The game has a tactile appeal with its wooden pieces and movable conveyor belt, adding a fun and satisfying element to the gameplay. However, the game can sometimes feel like a solo experience due to the limited direct interaction between players, which is mainly confined to the drafting phase.
Pros
Cons
Personal Thoughts on Chocolate Factory
Chocolate Factory is ideal for fans of euro games and those who enjoy engine-building and resource management mechanics. It is suitable for players aged 10 and above and supports 1-4 players, with a playtime of 45-90 minutes. This game is perfect for those who appreciate a mix of strategic planning and tactile gameplay, and it offers a unique and engaging experience with its conveyor belt mechanism and wooden components. However, players seeking high levels of direct interaction may find it less appealing.
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