Chase (1985) Board Game
Chase is a two-player abstract strategy board game that was released in in 1985. Designed by Dave LaForce, Nathan Morse, Colleen O’Malley, and Néstor Romeral Andrés, the game features grid movement and a hexagon grid layout. With a playing time of around 45 minutes, Chase is suitable for players aged 10 and above.
Game Components of Chase
How To Setup Chase
To set up the game, each player places 9 of their dice on the end of the board closest to them. The dice are arranged such that the values on the top add up to 25. The tenth die for each player is held as a spare. Players roll a die to determine who goes first, with the player rolling the highest number starting the game.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Chase offers a blend of simplicity and strategic depth. Despite its basic mechanics, the game requires careful planning and execution. Players have numerous options for each turn, including moving, capturing, and exchanging values, which can lead to analysis paralysis but also provides a high level of control over the game’s outcome. The game feels like a game of attrition, with players often trading off capturing each other’s dice, making it a moderately strategic experience.
Pros
Cons
Personal Thoughts on Chase
Chase is ideal for players who enjoy strategic games with a high level of control and minimal luck. It is suitable for those who appreciate games like Chess or Checkers but are looking for a twist involving dice. However, it may not be the best fit for players seeking a fast-paced or highly varied game experience. Overall, Chase is a game that rewards careful strategy and planning, making it a good choice for those who enjoy deep, thoughtful gameplay.
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