A board game cover titled "Chandragupta: Great Battles of the Mauryan Empire, India, 319-261 BC" featuring an illustration of a warrior in ancient armor holding a spear and shield, and various historical battle names listed at the bottom. The game is part of "The Great Battles of History, Volume XIII" by Richard Berg and Mark Herman, published by GMT Games LLC in 2008.
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Chandragupta: Great Battles of the Mauryan Empire – India, 319-261 BC (2008)

Chandragupta

Chandragupta is a board wargame designed by Stephen R. Welch and released in 2008 by GMT Games as part of the Great Battles of History (GBoH) series of games on ancient warfare. The game simulates battles fought by the Mauryan Dynasty in ancient India, and in so doing, attempts to illuminate the features, challenges, and unique attributes of the Indian military system and culture during this period. The game follows the brief but rapid rise of the Mauryan dynasty, from Chandragupta Maurya’s victories over the Nanda clan to the end of the Mauryan Empire.

Why is Chandragupta Popular?

Chandragupta is popular among board game enthusiasts who enjoy strategy games and historical simulations. The game is significant because it provides a unique perspective on ancient Indian warfare and culture, which is not often represented in board games. The game also offers a high level of detail and complexity, making it a challenging and engaging experience for players.

Game Components of Chandragupta

– 1 22×34 inch map
– 1 sheet of 5/8 inch counters
– 1 sheet of 1/2 inch counters
– 1 rulebook
– 1 scenario book

Game Setup of Chandragupta

Players set up the game by placing the map on a flat surface and arranging the counters according to the scenario being played. The rulebook provides detailed instructions on how to set up each scenario.

Gameplay Mechanics of Chandragupta

Play of Chandragupta follows the general sequence of other hex-and-counter style board games, with each player taking turns moving units, conducting combat, and resolving combat using an odds-based combat results table (CRT) using a die. The game uses a point-to-point movement system, where each point represents a different terrain type, such as mountains, forests, or rivers. The game also includes rules for leaders, supply, and other factors that can affect gameplay.

Game Objective of Chandragupta

The objective of the game varies depending on the scenario being played. In general, players must use their military forces to achieve specific objectives, such as capturing enemy cities or defeating enemy armies.

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