An image of the game "CHAKRA Erweiterung Yin Yang Extension" box cover featuring a teal background with a yin-yang symbol and decorative patterns, designed by Luka Krleza for ages 8 and above, with the Game Factory logo in the bottom right corner.
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Chakra (1981)

Chakra

“Chakra” is a board game that revolves around the concept of chakras, which are various focal points used in ancient meditation practices, collectively denominated as Tantra. The modern Western chakra system emerged in the 1880s with H. P. Blavatsky and other Theosophists, followed by Sir John Woodroffe’s 1919 book “The Serpent Power” and Charles W. Leadbeater’s 1927 book “The Chakras”. The game aims to harmonize the chakras and is based on Buddhism Mahayana and Vajrayana traditions.

Why is Chakra Popular?

Chakra is a popular game because it is:
– Accessible: The game is easy to learn and understand, making it suitable for players of all skill levels.
– Strategic: Chakra is a turn-based two-player strategy game, allowing players to meditate on their strategy and make decisions based on their feelings.
– Based on ancient practices: The game is rooted in ancient meditation practices, adding a layer of cultural and spiritual significance to the gameplay.

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