Caverna: Cave vs Cave (2017) Board Game
Caverna: Cave vs Cave is a two-player board game released in 2017, designed by Uwe Rosenberg and published by Lookout Games. It falls under the categories of Economic, Fantasy, and Farming games, with players engaging in tile placement and worker placement mechanics to build their own caves.
Game Components of Caverna: Cave vs Cave
How To Setup Caverna: Cave vs Cave
To set up the game, each player receives a cave board and covers all the spaces except the cave entrance and the indicated space with excavation tiles. Players begin with one of each resource. The action track is set up with the starting actions revealed, and the 2, 3, and 4 action tiles face-down and randomized by type. The six basic cavern tiles are placed in the center of the table. One player is designated as the starting player and begins the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Caverna: Cave vs Cave** involves a tight competition between two dwarven tribes, each trying to outdo the other in excavating and furnishing their caverns. The game requires strategic planning and optimization of limited actions, as players must balance resource collection, room placement, and action selection. The game’s design ensures that players feel the pressure of missing out on crucial actions due to their opponent’s choices, creating a tense and engaging experience. The game also includes a solitaire mode with minimal rule changes, maintaining the core gameplay mechanics.
Pros
Cons
Personal Thoughts on Caverna: Cave vs Cave
**Caverna: Cave vs Cave** is ideal for players who enjoy strategic, resource-management games and are fans of Uwe Rosenberg’s design style. It is particularly suited for those looking for a challenging two-player experience or a robust solitaire game. While it may lack the variety seen in some other games, the game’s focus on efficiency puzzles and competitive action selection makes it a compelling choice for those who enjoy optimizing their gameplay. However, it may not be the best fit for players seeking a highly thematic or visually rich game, as the components are somewhat Spartan and the game can feel quite abstract at times.
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