Catan Historical Scenarios II: Troy and Great Wall

Catan Historical Scenarios II: Troy and Great Wall

“Catan Historical Scenarios II: Troy and Great Wall” is an expansion for the popular board game “Die Siedler von Catan” (The Settlers of Catan). The expansion was released in 2001 and features two historical scenarios: one set in the time of the Great Wall of China and the other in the era of the Trojan War. The game was designed by Klaus Teuber and first published in 1995.

Why is Catan Historical Scenarios II: Troy and Great Wall Popular?

The game is popular and significant because it expands the gameplay of “Die Siedler von Catan” by offering new historical scenarios and unique mechanics. It allows players to explore different historical periods and cultures while still enjoying the core Gameplay Mechanics of Catan Historical Scenarios II: Troy and Great Wall that made the original game a success.

Game Components of Catan Historical Scenarios II: Troy and Great Wall

The expansion includes:
– Two historical scenarios: Troy and Great Wall
– Fixed boards for each scenario
– Unique mechanics for each scenario
– Components compatible with the base game “Die Siedler von Catan”

Game Setup of Catan Historical Scenarios II: Troy and Great Wall

To set up the game, players need the base game “Die Siedler von Catan” and the “Catan Historical Scenarios II: Troy and Great Wall” expansion. The game is played with a fixed board and unique mechanics for each scenario.

Gameplay Mechanics of Catan Historical Scenarios II: Troy and Great Wall

Each scenario in the expansion has its own set of rules and Gameplay Mechanics of Catan Historical Scenarios II: Troy and Great Wall, making the game experience different from the base game. Players can choose to play one or both scenarios, depending on their preference and familiarity with the base game.

Game Objective of Catan Historical Scenarios II: Troy and Great Wall

The objective of the game is to accumulate victory points by trading, building settlements, and developing your economy. The game is played to a certain number of victory points, and the first player to reach this threshold wins.

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