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Catacombs Conquest (2018) Board Game

Catacombs Conquest is a board game released in 2018 by designer Aron West and published by Elzra. It is a spin-off of the original Catacombs game, which is a dungeon-crawling board game that incorporates dexterity elements. Catacombs Conquest takes the flicking mechanic from the original game and turns it into a stand-alone, competitive experience for 2-4 players.

Game Components of Catacombs Conquest

  • Character cards representing heroes or monsters
  • Discs for characters and projectiles
  • Boards for the game area
  • Health tokens
  • Shot-type tokens (eight different types)
  • Plastic wall holders (though these have been noted to be fragile)

    How To Setup Catacombs Conquest

    To set up *Catacombs Conquest*, players first choose their team (Sword or Skull) and each selects a set of character cards. The game board is arranged with the plastic wall holders to create the playing area. Each team starts with a set amount of health tokens. Players then draw a hand of character cards, ready to begin the game.

    Gameplay Mechanics and Game Objective

  • Dexterity Mechanics: Players flick discs to move characters or projectiles.
  • Card Play: Each turn, players select a card from their hand to use the character’s special ability.
  • Team vs Team: The game is a tactical battle between two teams.
  • Objective: The objective is to reduce the opposing team’s health to zero.
  • Shot Types: Eight different shot types are available, including moves and projectiles.
  • Health Management: Abilities can both give health and deal damage, making health management crucial.

    Player Experience

    *Catacombs Conquest* offers a engaging and dynamic gameplay experience. Players must strategize which shots to take and when, balancing risk and reward. The game encourages teamwork, as players discuss tactics with their teammates. The gameplay is fast-paced, with matches lasting between 15-30 minutes. The finger-flicking mechanics add a fun and nostalgic element, reminiscent of childhood games like flicking coins.

    Pros

  • Fun Artwork: The characters and artwork fit perfectly into the *Catacombs* world.
  • Light Strategy: The card play adds a strategic layer without being overly complex.
  • Finger-Flicking Fun: The game is enjoyable to play and watch, with various trick shots available.
  • Portable: It is a smaller, more portable game compared to the original *Catacombs*.

    Cons

  • Fragile Components: The plastic wall holders can rip the walls or break.
  • Potential for Long Games: Games can be overly long if too many shields are used.

    Personal Thoughts on Catacombs Conquest

    *Catacombs Conquest* is ideal for those who enjoy dexterity games and are looking for a fun, quick-playing experience. It’s perfect for casual gamers who appreciate a mix of strategy and physical skill. The game’s portability and shorter playtime make it a great addition to any game collection, especially for those who enjoy games like *ICECOOL*. However, it may not be the best fit for players seeking deep, complex strategy or those who prefer games with more durable components.

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