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Cashflow for Kids (1999) Board Game

Cashflow for Kids is a board game designed by Robert Kiyosaki, the author of the bestselling book series “Rich Dad Poor Dad.” The game was released in 1999 and is a part of the Cashflow board game series, which aims to teach players about investing, money management, and financial literacy in a fun and interactive way. Cashflow for Kids is specifically designed for children aged 6 and older, making it a great educational tool for teaching financial concepts to young minds.

Game Components of Cashflow for Kids

  • Game Board: Measures 11 inches long and 15 inches wide.
  • Financial Statement Sheets: Each player has a sheet to track income, expenses, and cash flow.
  • Asset Cards: Representing real estate, businesses, and other investment opportunities.
  • Liability Cards: Representing expenses and debts.
  • Sunshine Cards: Provide additional income or benefits.
  • Game Pieces: Including cheese, coins, and other fun tokens.
  • Dice: Used for determining player movement.
  • Play Money: For simulating financial transactions.

    How To Setup Cashflow for Kids

    To set up the game, each player starts with $3,000 in play money and a financial statement sheet. The board is laid out, and players choose their game pieces. The game begins with each player rolling the dice to determine their starting position on the board.

    Gameplay Mechanics and Game Objective

  • Player Movement: Determined by rolling dice.
  • Salary and Expenses: Players receive a salary of $1,000 but must subtract liabilities, resulting in a net income.
  • Asset and Liability Cards: Players can buy assets that generate cash flow or incur liabilities that reduce income.
  • Sunshine Cards: Provide extra income or benefits when landed on.
  • Winning the Game: The objective is to have more assets than liabilities, ensuring that passive income exceeds expenses.

    Player Experience

    **Cashflow for Kids** is designed to be fun and educational, teaching children key financial concepts such as assets, liabilities, and cash flow. The game is engaging and easy to understand, even for children as young as six years old. It promotes family bonding and encourages smart financial decisions through real-world examples.

    Pros

  • Educational Value: Teaches core financial principles in a fun and accessible way.
  • Easy to Understand: Simple enough for young children to grasp.
  • Family Bonding: Encourages family game nights and interactive learning.
  • Real-World Examples: Uses practical scenarios to teach about investments and expenses.
  • Boosts Financial Confidence: Helps children develop good financial habits and confidence.

    Cons

  • Monotonous Gameplay: Some players find the gameplay repetitive.
  • Mixed Value for Money: Opinions vary on whether the game is worth the cost.
  • Limited Replay Value: Some users find it less engaging after multiple plays.

    Personal Thoughts on Cashflow for Kids

    **Cashflow for Kids** is ideal for families with children aged 6 and up who want to introduce basic financial literacy in a fun and interactive way. It is particularly useful for parents seeking to educate their children on how to manage money wisely and make smart financial decisions. While it may not be the most complex or long-lasting game, it serves its purpose as a foundational tool for teaching financial intelligence.

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