Cartel (1973) Board Game
Cartel is a classic board game released in 1973 by Gamut of Games. Designed by Phil Orbanes Sr., the game has players take on the role of drug lords, competing to build the most profitable drug empire. With its economic theme and strategic gameplay, Cartel has stood the test of time and remains a favorite among board game enthusiasts.
Game Components of Cartel
How To Setup Cartel
To set up Cartel, each Consumer selects a personal token, receives an envelope, and gets banknotes. The Regulator receives the remaining banknotes along with specific cards (REGULATOR, PENALTY, FINE) and an envelope. Consumers place their tokens at the start point on the board. Firms position themselves behind the Consumers and the Regulator. The Firms secretly set a cartel, agreeing on an initial price (£5, £10, or £15) for their services.
Gameplay Mechanics and Game Objective
Player Experience
Playing Cartel is an immersive experience that teaches strategic thinking and the consequences of collusive behavior. Players must balance the risk of cartel formation with the potential for higher profits, while also navigating the regulatory environment. The game is engaging for both economic enthusiasts and casual players, offering insights into game theory and oligopolistic markets.
Pros
Cons
Personal Thoughts on Cartel
Cartel is ideal for those interested in economics, game theory, and strategic board games. It is a great teaching tool for students and a challenging game for enthusiasts. However, its niche theme and complexity might limit its appeal to a broader audience. For those who enjoy deep, strategic gameplay with a unique educational twist, Cartel is definitely worth exploring.
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