BUS (2015) Board Game
BUS is a board game designed by Chris Handy and released in in 2015. It is a transportation and travel-themed game that allows 2-3 players to engage in strategic gameplay. The game features a modular board, open drafting, and pick-up and deliver mechanics, making for a dynamic and engaging experience.
Game Components of BUS
How To Setup BUS
To set up **BUS**, players start by placing the game board in the middle of the table. Each player chooses a set of bus tokens and places them on designated starting locations. The board is populated with passenger tokens, each indicating a preferred destination (work, home, or the pub). The time tracking mechanism is initialized, showing the current desired destination of the passengers.
Gameplay Mechanics and Game Objective
– Place new bus lines
– Increase bus capacity
– Add new passengers and locations
– Deliver passengers
– Stop time using the “Break the Space Time Continuum” action
Player Experience
Playing **BUS** involves strategic planning and timely execution. Players must balance expanding their bus lines, managing passenger demand, and controlling the flow of time. The game is known for its unique mechanics, such as the ability to stop time and the dynamic action limits based on bus ownership. This creates a challenging yet engaging environment where every action counts.
Pros
Cons
Personal Thoughts on BUS
**BUS** is a game tailored for fans of complex, strategic board games, particularly those who enjoy worker placement and pick-up-and-deliver mechanics. It is best suited for experienced players who appreciate deep gameplay and are willing to invest time in mastering its unique rules. Despite its age, **BUS** remains a fresh and innovative game that challenges players in a delightful and quirky way.
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