Build Up (2014) Board Game
Build Up is a dexterity board game that was released in in 2014. It is designed by Raymond Naseath and Alexandr Nikiforov and published by Azure House Games. The game is suitable for players aged 8 and above and can accommodate 2 to 6 players. Build Up combines elements of stacking and balancing with a take-that mechanic, making it a fun and challenging game for friends and family to enjoy.
Game Components of Build Up
How To Setup Build Up
To set up **Build Up**, each player receives three cards. The youngest player goes first, receiving the start player card to track whose turn it is and the direction of gameplay. Players create a points pile and a draw pile. The first block must be placed directly on the table, while subsequent blocks can only touch the last two blocks on the tower.
Gameplay Mechanics and Game Objective
– Play anywhere on the tower, not just the last two blocks.
– Trade two cards with another player.
– Remove one block from the tower.
– Rearrange the last block.
Player Experience
Playing **Build Up** is a mix of tension and strategy. Players need to balance the physical challenge of placing blocks without making the tower fall with the strategic use of action cards. This game encourages social interaction as players trade cards and try to outmaneuver each other. Games are typically short, lasting until a player reaches 30 points.
Pros
Cons
Personal Thoughts on Build Up
**Build Up** is ideal for those who enjoy physical dexterity games and are looking for a fun, light-hearted experience. It’s perfect for families or casual game nights where the focus is on having fun rather than deep strategic planning. However, experienced gamers seeking complex mechanics might find **Build Up** too simple.
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