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Build Up (2014) Board Game

Build Up is a dexterity board game that was released in in 2014. It is designed by Raymond Naseath and Alexandr Nikiforov and published by Azure House Games. The game is suitable for players aged 8 and above and can accommodate 2 to 6 players. Build Up combines elements of stacking and balancing with a take-that mechanic, making it a fun and challenging game for friends and family to enjoy.

Game Components of Build Up

  • 24 cards (20 block cards and 4 action cards)
  • Blocks corresponding to each block card
  • Start player card
  • Points pile and draw pile markers

    How To Setup Build Up

    To set up **Build Up**, each player receives three cards. The youngest player goes first, receiving the start player card to track whose turn it is and the direction of gameplay. Players create a points pile and a draw pile. The first block must be placed directly on the table, while subsequent blocks can only touch the last two blocks on the tower.

    Gameplay Mechanics and Game Objective

  • Physical Dexterity: Players must carefully place blocks on the tower without making it fall.
  • Strategy: Use action cards to manipulate block placement or trade cards with other players.
  • Game Objective: The goal is to make the next player knock down the tower; the last player who successfully placed a block gets all the points from the pile.
  • Action Cards:
    – Play anywhere on the tower, not just the last two blocks.
    – Trade two cards with another player.
    – Remove one block from the tower.
    – Rearrange the last block.

    Player Experience

    Playing **Build Up** is a mix of tension and strategy. Players need to balance the physical challenge of placing blocks without making the tower fall with the strategic use of action cards. This game encourages social interaction as players trade cards and try to outmaneuver each other. Games are typically short, lasting until a player reaches 30 points.

    Pros

  • Interactive and Social: Encourages player interaction and strategy.
  • Quick Games: Games are relatively short, lasting until a player reaches 30 points.
  • Simple to Learn: Easy setup and rules make it accessible to new players.
  • Action Cards: Add a layer of strategy and unpredictability.

    Cons

  • Physical Skill Required: Players need good hand-eye coordination and fine motor skills.
  • Luck Factor: The fall of the tower can be unpredictable, adding an element of luck.
  • Limited Depth: The game’s simplicity might make it less appealing for experienced gamers seeking complex strategies.

    Personal Thoughts on Build Up

    **Build Up** is ideal for those who enjoy physical dexterity games and are looking for a fun, light-hearted experience. It’s perfect for families or casual game nights where the focus is on having fun rather than deep strategic planning. However, experienced gamers seeking complex mechanics might find **Build Up** too simple.

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