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Breakthrough (2001) Board Game

Breakthrough is an abstract strategy board game that was designed by Dan Troyka and released in in 2001. The game is meant for 2 players and has a quick runtime of around 10 minutes, making it a great option for a short game session. The game has received praise for its simple yet challenging gameplay mechanics.

Game Components of Breakthrough

  • Game board
  • Game pieces
  • How To Setup Breakthrough

  • Set up the game board in a flat and stable surface.
  • Each player chooses a color and takes their corresponding game pieces.
  • Place the game pieces on the board according to the setup rules.
  • Gameplay Mechanics and Game Objective

    In Breakthrough, players take turns moving their game pieces along the lines on the board in an attempt to create a path to the opponent’s side. The objective of the game is to be the first player to successfully reach the opponent’s side of the board or to block the opponent from doing so.

    Player Experience

    Pros:

  • Quick gameplay
  • Simple rules
  • Strategic depth
  • Cons:

  • Limited replay value
  • Lack of variability in components
  • Personal Thoughts on Breakthrough

    Breakthrough is a solid abstract strategy game that offers a good amount of depth for its quick gameplay. While it may not have the same level of complexity as some other abstract strategy games, it provides a fun challenge for players looking for a quick gaming experience. However, the limited replay value and lack of variability in components may be a drawback for some players. Overall, Breakthrough is worth trying out for fans of abstract strategy games, but may not be a top choice for those looking for a more immersive gaming experience.

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