Blueprints (2013) Board Game
Blueprints is a board game designed by Yves Tourigny and published by Z-Man Games in in 2013. It is a game that combines aspects of dice rolling, pattern building, and set collection to create a unique gameplay experience. With beautiful artwork by Philippe Guérin and Chris Quilliams, Blueprints has gained popularity among board game enthusiasts for its strategic gameplay and engaging mechanics.
Game Components of Blueprints
How To Setup Blueprints
To set up Blueprints, each player receives a blueprint card, which they hide behind their screen. Six starting dice are drawn from the cloth bag, rolled, and placed in the draft pool. The game is ready to begin once all players have their blueprint cards and the dice pool is established.
Gameplay Mechanics and Game Objective
Player Experience
Playing Blueprints is a fun and strategic experience. The game offers a good balance between luck and skill, as players must make strategic decisions about which dice to select and how to place them. The thematic use of dice as building blocks adds a creative element, making the game both visually appealing and engaging. Players can choose to follow their blueprint for bonus points or aim for additional awards by fulfilling specific prize conditions.
Pros
Cons
Personal Thoughts on Blueprints
Blueprints is an excellent game for those who enjoy light, strategic games with a creative twist. It is perfect for families and casual gamers who appreciate the satisfaction of building structures and making tactical decisions. The game’s simplicity and elegance make it a great addition to any game collection, especially for those looking for a quick and engaging experience. If you’re a fan of dice games and architectural themes, Blueprints is certainly worth checking out.
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