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Blocks in the East (2012) Board Game

Blocks in the East is a strategic wargame that simulates the Eastern Front of World War II. It was released in 2012 and designed by Riccardo Gatti, Silvia Grazioli, Gianfranco Lampugnani, and Emanuele Santandrea. The game is known for its detailed simulation of the conflict and its innovative use of block units to represent armies.

Game Components of Blocks in the East

  • Mapboards: 2 double-laminated mapboards (62×87 cm)
  • Rules Manual: Includes basic, advanced, and optional rules
  • Blocks and Cubes: Over 600 wooden and plastic components, including blocks, cubes, and cylinders in various colors
  • PVC Stickers: 318 laminated stickers for unit identification
  • Dice: 7 dice for resolving combat and other actions
  • Additional Components: Plastic factories, discs, and cylinders for various game functions

    How To Setup Blocks in the East

    Setting up Blocks in the East involves preparing the mapboards, distributing the wooden blocks and other components according to the chosen scenario, and ensuring each player has the necessary materials. The game includes several scenarios with different setup requirements, ranging from short campaigns like “Road to Rostov” to the full “1941 Codeword Dortmund” campaign. Players must refer to the scenario setup charts and rules manual to accurately place units and markers on the map.

    Gameplay Mechanics and Game Objective

  • Game Mechanics: Dice Rolling, Grid Movement, Hexagon Grid, Simulation
  • Game Objective: Players control either the Soviet Red Army or the German and Axis forces, aiming to achieve victory through strategic movement, production, and combat. The game is won by fulfilling the specific victory conditions of the chosen scenario.
  • Turn Structure:
  • Supply Phase: Units must trace a supply line to maintain effectiveness.
  • Production Phase: Players use Production Points to create or repair units.
  • Combat Phase: Units engage in combat, with outcomes determined by dice rolls and unit strengths.

    Player Experience

    Blocks in the East offers a deeply immersive and strategic experience, especially for those interested in World War II history and grand-operational wargaming. The game’s use of wooden blocks with hidden faces introduces an element of “Fog of War,” adding realism and complexity. The game’s visuals are appealing, with detailed mapboards and intricately designed components. However, the game can be quite lengthy, with full campaigns lasting up to 49 turns, and setup can be time-consuming due to the detailed scenario requirements.

    Pros

  • Historical Depth: Accurately simulates the Eastern Front conflict from 1941 to 1945.
  • Strategic Complexity: Offers a rich and challenging gameplay experience.
  • Visual Appeal: High-quality components and mapboards.
  • Replayability: Multiple scenarios and the option for solo or multiplayer gameplay.

    Cons

  • Lengthy Gameplay: Full campaigns can take 40+ hours to complete.
  • Complex Setup: Detailed scenario setups can be time-consuming.
  • Map Clarity Issues: Some map details, like Soviet Military Districts, can be hard to decipher.

    Personal Thoughts on Blocks in the East

    Blocks in the East is ideal for experienced wargamers and history enthusiasts who appreciate strategic depth and historical accuracy. The game’s complexity and length make it less suitable for casual gamers or those new to wargaming. However, for those who enjoy a challenging and immersive experience, Blocks in the East is a standout title that offers a unique and engaging way to explore the Eastern Front of World War II.

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