Block Mania: Mega-Mania (1987) Board Game
Block Mania: Mega-Mania is a board game released in 1987 and designed by Dave Andrews, Chris Baker, Colin Dixon, and Brett Ewins. It is based on the comic book series Judge Dredd and is set in a dystopian future where players take on the role of rival city blocks trying to destroy each other.
Game Components of Block Mania: Mega-Mania
How To Setup Block Mania: Mega-Mania
Setup involves placing the two boards side-by-side, each player receiving three Mania cards and sixteen set aside for the Endgame phase. Players draw four random Blocker counters and their Hardware or Armoury counters, placing them within their block. The rest of the counters are placed face down in cups or stacks for random draw during the game.
Gameplay Mechanics and Game Objective
Player Experience
Block Mania offers a fast-paced and chaotic experience, capturing the satirical and humorous tone of the Judge Dredd comics. Players control their block’s residents, using a variety of weapons and tactics to cause maximum damage to the opposing block before the Judges intervene. The game is highly thematic, especially for fans of the 2000 AD universe, but it can be complex with dense rules that require careful study.
Pros
Cons
Personal Thoughts on Block Mania: Mega-Mania
Block Mania is a game that will resonate strongly with fans of Judge Dredd and the 2000 AD comics. While it may not appeal to everyone due to its complex and somewhat dated mechanics, it offers a unique and chaotic gaming experience. It’s an excellent choice for those who value theme over sleek, modern game design and are willing to delve into the detailed rules. However, for casual gamers or those seeking a more streamlined experience, it might not be the best fit.
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