BattleCON: War of Indines (2012) Board Game
BattleCON: War of Indines is a card game that was released in in 2012. It is a fast-paced fighting game that simulates a one-on-one battle between two characters. The game is designed by Víctor Pérez Corbella, Fábio Fontes, Jen Frichot, and Danny Hirajeta, and published by Level 99 Games.
Game Components of BattleCON: War of Indines
How To Setup BattleCON: War of Indines
To set up the game, players first select their characters, each of whom has distinct abilities and playstyles. Players then shuffle their character’s deck and draw a starting hand. The play area is set up with the player boards and range rulers to determine the distance between characters. Life tokens are also distributed to each player.
Gameplay Mechanics and Game Objective
Player Experience
Playing **BattleCON: War of Indines** feels like stepping into a 2D fighting game but with the strategic depth of a card game. Each character’s unique mechanics and abilities require players to adapt their strategies, making each match dynamic and challenging. The game encourages a blend of short-term tactical decisions and long-term strategic planning.
Pros
Cons
Personal Thoughts on BattleCON: War of Indines
**BattleCON: War of Indines** is ideal for fans of 2D fighting games and those who enjoy strategic card games. It offers a unique blend of immediate action and deep strategy, making it appealing to a wide range of players. However, it may not be the best fit for those looking for a simple, introductory card game due to its complex character mechanics.
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