Alt text: The image shows the box cover of "Battle Cry: 150th Civil War Anniversary Edition," a strategy board game by Richard Borg for 2 players aged 12+. The cover art features a dynamic Civil War battle scene with soldiers in blue uniforms, some on horseback, carrying the American flag, and a backdrop of a battlefield with flags and smoke.
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Battle Cry (1999)

Battle Cry

Battle Cry is a board wargame based on the American Civil War, designed by Richard Borg and published by Avalon Hill in 2000. The game is not a historical simulation, but rather a fast battle game with a historical flavor. The game has won the 2001 International Gamers Award for General Strategy, 2-Player category.

Why is Battle Cry Popular?

Battle Cry is popular among board gamers due to its fast-paced gameplay and historical theme. The game is easy to learn and play, making it accessible to both casual and experienced gamers. The game’s historical flavor also appeals to those interested in the American Civil War.

Game Components of Battle Cry

– Game board
– 30 infantry units (15 Union, 15 Confederate)
– 12 artillery units (6 Union, 6 Confederate)
– 4 cavalry units (2 Union, 2 Confederate)
– 44 command cards
– 8 battle dice
– Rulebook

Game Setup of Battle Cry

Players choose a scenario and set up the game board with terrain and units according to the scenario’s instructions.

Gameplay Mechanics of Battle Cry

Players take turns playing command cards to move and attack with their units. Each card has a specific order that can be used to move or attack with certain types of units. Players roll dice to determine the outcome of attacks and movement.

Game Objective of Battle Cry

The objective of the game is to achieve the scenario’s victory conditions, which vary depending on the scenario being played.

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