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Barbarossa: Army Group Center, 1941 – Second Edition (1998) Board Game

Barbarossa: Army Group Center, 1941 – Second Edition is a wargame that simulates the German invasion of the Soviet Union during World War II. Players take on the roles of German and Soviet commanders, strategically planning and executing military operations on the Eastern Front.

Game Components of Barbarossa: Army Group Center, 1941 – Second Edition

  • Maps: Four 22×34 inch full-color maps (Series Maps C, D, H, and I) and one 22×8.5 inch map (Map WA).
  • Counters: 1400 multi-colored counters representing various units, including divisions, regiments, NKVD, air units, siege artillery, and coastal defense artillery[5|.
  • Rule Book: A comprehensive rule book with completely rewritten rules for clarity and simplification[5|.
  • Play Book: A playbook to guide players through the game[5|.
  • Setup Cards: Double-sided Soviet and Axis setup cards[5|.
  • Chart Cards: Several double-sided and single-sided chart cards for game mechanics[5|.
  • Air Unit Status/Unit Rebuilding Cards: Cards for tracking air unit status and unit rebuilding[5|.
  • Expanded Sequences of Play Cards: Cards detailing the sequences of play[5|.
  • Ten-sided Die: For resolving various game mechanics.

    How To Setup Barbarossa: Army Group Center, 1941 – Second Edition

    Setting up the game involves several steps, including laying out the maps, placing the counters according to the setup cards, and organizing the various chart and status cards. Players must carefully follow the setup instructions to ensure that the initial dispositions of both German and Soviet forces are correctly represented. This process can be intricate due to the detailed nature of the game, so attention to the setup rules is crucial.

    Gameplay Mechanics and Game Objective

  • Time Scale: 2 days per turn[5|.
  • Map Scale: 5 miles per hex[5|.
  • Ground Unit Scale: Division/Regiment level[5|.
  • Air Unit Scale: 40-80 aircraft per counter[5|.
  • Objective: The game simulates the German Army Group Center’s advance into the Soviet Union, with players aiming to recreate or alter the historical outcome. German players aim to break through Soviet lines and capture key cities, while Soviet players must respond to the German Blitzkrieg and mount effective counterattacks[5|.
  • Asymmetrical Play: The sequence of play is designed to reflect the historical challenges faced by both sides, with the Soviets initially in disarray and the Germans enjoying a rapid advance.

    Player Experience

    Playing **Barbarossa: Army Group Center, 1941 – Second Edition** is a deeply immersive and challenging experience, particularly suited for wargame enthusiasts. The game requires a significant investment of time and effort to understand the complex rules and setups, but it rewards players with a highly detailed and realistic simulation of World War II’s Eastern Front. The asymmetrical nature of the game ensures that both sides present unique challenges and opportunities, making it engaging for players taking on either the German or Soviet role.

    Pros

  • Highly Detailed Simulation: Offers a very detailed and historically accurate portrayal of the early months of Operation Barbarossa.
  • Complex and Engaging Mechanics: The game’s mechanics are intricate and rewarding, especially for fans of wargames.
  • Asymmetrical Play: Provides a challenging and realistic experience by reflecting the historical disparities between the German and Soviet forces.
  • Improved Rules and Components: The second edition features completely rewritten rules for clarity and updated orders of battle, enhancing gameplay.

    Cons

  • Steep Learning Curve: The game’s complexity can be daunting for new players, requiring a significant amount of time to learn the rules and setup.
  • Time-Consuming: Each game session can be quite long, given the detailed nature of the game and the time scale of two days per turn.
  • Space Requirements: The game requires a large playing area due to the multiple large maps and numerous counters.

    Personal Thoughts on Barbarossa: Army Group Center, 1941 – Second Edition

    This game is ideal for dedicated wargamers and history enthusiasts who are looking for a deep and immersive experience. It is not for casual players due to its complexity and the significant time commitment required. If you are fascinated by World War II history, particularly the Eastern Front, and enjoy the challenge of intricate game mechanics, then **Barbarossa: Army Group Center, 1941 – Second Edition** is an excellent choice. However, new players to wargames may find the learning curve too steep, so it is best suited for those already familiar with complex board games.

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