Azhanti High Lightning (1980) Board Game
Azhanti High Lightning is a science fiction wargame that was released in 1980 by Game Designers’ Workshop (GDW Games). It was designed by Frank Chadwick and Marc W. Miller, with artwork by Paul Richard “Rich” Banner and Naoyuki Kato. The game is set in the Traveller universe, where players take on the roles of crew members aboard a starship engaged in combat.
Game Components of Azhanti High Lightning
How To Setup Azhanti High Lightning
Setting up Azhanti High Lightning involves preparing the starship deck plans, distributing character and vehicle counters, and determining the scenario or mission objectives. Players need to read through the rules and scenario booklets to understand the setup and objectives of the game. The game requires a good understanding of the Traveller universe and its mechanics.
Gameplay Mechanics and Game Objective
Player Experience
Playing Azhanti High Lightning offers an immersive science-fiction experience, particularly for fans of the Traveller universe. The game combines strategic planning with the unpredictability of combat, requiring players to adapt quickly to changing circumstances. The detailed starship environments and variety of scenarios add depth to the gameplay.
Pros
Cons
Personal Thoughts on Azhanti High Lightning
Azhanti High Lightning is ideal for fans of science-fiction and tactical wargames, especially those already familiar with the Traveller universe. It offers a unique blend of strategy and role-playing elements that can make for a compelling and challenging experience. However, due to its complexity and niche appeal, it may not be the best choice for casual gamers or those new to wargaming.
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