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Axis & Allies: Europe 1940 (2010) Board Game

Axis & Allies: Europe 1940 is a board game that was released in 2010 by designer Larry Harris, Jr. The game is set during World War II and allows players to take on the roles of different countries involved in the conflict. With a focus on the European theater of the war, players must strategize and make tactical decisions to secure victory.

Game Components of Axis & Allies: Europe 1940

  • Game Board: Measures 35” x 32”
  • National Storage Boxes: 5
  • Research & Development Chart**
  • Battle/Casualty Strip**
  • National Control Markers: 100
  • Naval Base Markers: 16
  • Air Base Markers: 14
  • Industrial Complex Markers: 22 (10 Major, 12 Minor)
  • Tokens: Gray, green, and red chips
  • Dice: 6
  • Plastic Miniatures: 610
  • New Units: Tactical bombers, mechanized infantry
  • Neutral Territories: Pro-Allies and pro-Axis.

    How To Setup Axis & Allies: Europe 1940

    Setting up the game involves placing the board, distributing the national storage boxes, and setting up the initial unit deployments for each nation. The board includes all of Africa and South America, with France as its own nation. Players must also place naval and air bases, industrial complexes, and anti-aircraft guns. The game starts with Germany already having invaded Poland and the Low Countries, and France under attack.

    Gameplay Mechanics and Game Objective

  • Resource Management: Players collect and manage IPCs (Industrial Production Credits) to purchase new units.
  • Unit Deployment: Players buy and place units on the board.
  • Combat: Resolve battles using dice rolls.
  • Territory Control: Capture and hold territories to achieve victory objectives.
  • Research & Development: Gain extended powers for individual nations.
  • Game Objective:
    – Axis powers win by controlling eight Victory Cities, including at least one of their initial capitals (Berlin or Rome).
    – Allied powers win by conquering both Berlin and Rome and holding at least one of their original capitals.

    Player Experience

    Playing Axis & Allies: Europe 1940 is a deeply immersive experience, requiring strategic thinking and planning. The game allows for varied strategies, especially for Germany, which has several viable paths to victory. However, playing as the US requires patience, as they can only enter the war after a few turns. The game also includes a dynamic neutral system, where certain territories can be invaded and turn to either side. This complexity makes the game engaging but also demands a significant time commitment.

    Pros

  • Deep Strategy: Offers complex and varied strategies for each nation.
  • Historical Accuracy: Set in 1940, it accurately reflects the political and military situation of the time.
  • Combine with Pacific 1940: Can be combined to create a global game experience.
  • New Units and Mechanics: Includes tactical bombers and mechanized infantry, adding new dimensions to gameplay.
  • Team Play: Supports team play, making it a great option for groups of players.

    Cons

  • Long Play Time: Games can last up to 6 hours.
  • Complex Setup: Initial setup and rules can be overwhelming for new players.
  • Space Requirements: The large game board and numerous pieces require ample space.
  • Learning Curve: Steep learning curve due to the game’s complexity and new mechanics.

    Personal Thoughts on Axis & Allies: Europe 1940

    Axis & Allies: Europe 1940 is perfect for strategy enthusiasts and history buffs who are willing to invest the time and effort into mastering the game. It offers a rich and immersive experience, especially when combined with the Pacific 1940 version for a global game. However, it may not be the best choice for casual gamers or those looking for a quick play session. The game’s complexity and depth make it ideal for dedicated players who enjoy intricate strategies and historical simulations.

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