Axis & Allies: D-Day (2004) Board Game
Axis & Allies: D-Day is a wargame that was released in 2004 by Avalon Hill. It is part of the popular Axis & Allies series which focuses on World War II battles. The game was designed by Larry Harris, Jr. and Mike Selinker, and features artwork by Tommy Lee Edwards, Todd Gamble, Craig Gibson, Ryan Sansaver, and Peter Whitley.
Game Components of Axis & Allies: D-Day
How To Setup Axis & Allies: D-Day
The game setup involves placing units on the board according to unit silhouettes, which simplify the process compared to other Axis & Allies games. The Allies start by landing troops at Utah, Omaha, Gold, Juno, and Sword beaches, while Germany sets up defensive positions, including blockhouses and other land units. The reinforcement charts are used to deploy units, making the setup less complicated and less time-consuming.
Gameplay Mechanics and Game Objective
Player Experience
Axis & Allies: D-Day offers a quick and easy introduction to the Axis & Allies series. The game is designed for new players, providing a straightforward setup and gameplay mechanics. The inclusion of Order Cards and Reinforcement Charts streamlines the game, reducing complexity and playtime. The dice element adds a layer of luck, but solid strategy is still essential for winning.
Pros
Cons
Personal Thoughts on Axis & Allies: D-Day
Axis & Allies: D-Day is perfect for those new to the Axis & Allies series or strategy board games in general. It provides a compelling and educational experience, especially for history enthusiasts interested in World War II. However, experienced players might find the game too straightforward or lacking in depth and replay value compared to other games in the series.
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