Axiom (1988) Board Game
Axiom is an abstract strategy board game released in 1988 by Seventh Seal. It was designed and illustrated by Michael Seal, and is recommended for players aged 9 and above. The game is designed for 2 players and has a playing time of around 15 minutes.
Game Components of Axiom
How To Setup Axiom
Players construct their pieces into a prescribed shape or a shape agreed upon by both players, ensuring both start with identical configurations. The two shapes are then placed next to each other.
Gameplay Mechanics and Game Objective
– Win by moving a Sceptre onto an opposing Axiom that already has an opposing Sceptre.
– Lose if forced to move a Sceptre onto an Axiom that already contains your other Sceptre.
Player Experience
Axiom is a game that demands intense concentration and strategic thinking. As reviewer Andreas Buhlmann noted, it’s all about “hard-nosed calculations” with no luck factor involved. This makes it a silent, focused experience where players need to think several steps ahead. The game’s futuristic design and magnetic pieces add to its appeal, making it a decorative piece even when not in use.
Pros
Cons
Personal Thoughts on Axiom
Axiom is for the serious strategy enthusiast who enjoys deep, abstract games. It’s ideal for players who appreciate complex gameplay and are willing to invest time and mental effort into mastering its mechanics. If you’re an abstract game lover looking for a new challenge and a game that stands out both in play and as a decorative piece, Axiom is a great choice. However, if you prefer more communicative or luck-based games, you might find Axiom too demanding.
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