Australia (2005) Board Game
Australia is a board game that was released in in 2005. Designed by Harald Lieske, this game is set in the vast and beautiful landscapes of Australia, where players take on the role of adventurers exploring the country. The game features elements of aviation, flight, and exploration, making it an exciting and immersive experience for players.
Game Components of Australia
How To Setup Australia
To set up the game, each player receives an airplane, one or more Rangers, a player board, and two cards from the shuffled deck. Industrialisation and conservation tiles are randomly placed in each of the 24 regions, with the conservation tiles facedown.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
The objective is to score the highest points by industrializing and conserving regions. Players can fly to regions, play cards to collect money or place Rangers, and move Rangers off the board. The game ends when the deck of cards is exhausted, and the player with the most points, including remaining dollars, wins.
Player Experience
Playing Australia involves a mix of strategic planning and tactical execution. Players need to balance their efforts between industrializing regions for immediate benefits and conserving areas for long-term points. The game requires good planning and flexibility, as players must adapt to the tiles and cards drawn.
Pros
Cons
Personal Thoughts on Australia
Australia is best suited for players who enjoy strategic planning, detailed gameplay, and a bit of luck. It is ideal for those who appreciate games that require thoughtful moves and long-term strategy. While it can be enjoyed by 2-5 players, the optimal number of players is often considered to be three, as this balance provides the best mix of strategy and interactive gameplay.
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