Ascension: Deckbuilding Game (2010) Board Game
Ascension: Deckbuilding Game is a card game designed by Justin Gary and released in 2010 by Stone Blade Entertainment. It is a deck-building game set in a fantasy world where players take on the role of heroes striving to defeat monsters and gain honor points. The game has received positive reviews for its innovative gameplay mechanics and engaging theme.
Game Components of Ascension: Deckbuilding Game
How To Setup Ascension: Deckbuilding Game
To set up the game, each player starts with a basic deck of ten cards. The central deck is shuffled, and six cards are drawn and placed in the center of the play area. Each player also receives a starting hand of five cards. The game is ready to begin once all players have their starting decks and the central deck is set up.
Gameplay Mechanics and Game Objective
Player Experience
Playing Ascension is a dynamic and engaging experience. The game combines strategic deck-building with the excitement of battling monsters and managing resources. Each turn, players must decide how to best use their resources to expand their deck or attack monsters. The game offers a solo variant where players compete against the board, represented by Samael, adding a layer of challenge and replayability.
Pros
Cons
Personal Thoughts on Ascension: Deckbuilding Game
Ascension is perfect for fans of deck-building games, particularly those familiar with Dominion or Magic: The Gathering. The game’s fantasy theme, diverse card pool, and dynamic gameplay make it appealing to a wide range of players. It is ideal for players looking for a game that combines strategy with quick, engaging sessions. However, those seeking a rich narrative or a robust single-player campaign might find it lacking in those aspects. Overall, Ascension remains a staple in the deck-building genre, offering endless hours of strategic fun.
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