Around the World in 80 Days (2004) Board Game
Around the World in 80 Days is a board game based on the classic novel by Jules Verne. It was released in 2004 by Competo / Marektoy and designed by Michael Rieneck. The game allows players to recreate the adventurous journey of Phileas Fogg as he travels around the world in 80 days. With stunning artwork by Dirk Hoffmann, Franz Vohwinkel, and Bernd Wagenfeld, players are immersed in the world of the novel as they race against time to complete their journey.
Game Components of Around the World in 80 Days
How To Setup Around the World in 80 Days
To set up the game, players place the gameboard in the middle of the playing area. Each player chooses a hat pawn and a travel journal. The travel cards, Passepartout cards, Rumor cards, and Money cards are shuffled and placed within reach of all players. The game starts with each player receiving a set amount of money and a handful of travel cards.
Gameplay Mechanics and Game Objective
– Card Drafting: Players choose from face-up travel cards.
– Resource Management: Managing travel cards (trains and ships) and money.
– Strategic Planning: Deciding when to travel and when to wait for better cards.
– Special Cards: Using Passepartout cards for benefits and navigating Rumor cards for hindrances.
Player Experience
Playing Around the World in 80 Days is a thrilling experience that combines strategy and luck. Players must balance the need to move quickly with the risk of overspending and running out of resources. The game encourages cautious and ambitious strategies, making it engaging for both casual and experienced players. The Victorian-era theme and the inclusion of a meandering detective add an extra layer of challenge and excitement.
Pros
Cons
Personal Thoughts on Around the World in 80 Days
Around the World in 80 Days is perfect for those who enjoy strategic planning and resource management games. It’s an excellent choice for families and casual gamers due to its accessible gameplay, while still offering enough depth for experienced players. The game’s nostalgic theme and modern mechanics make it a unique addition to any board game collection. However, it may not be the best fit for players seeking high levels of direct player interaction or those who prefer games with less luck involved.
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