Arnhem ’44: The Operation Market Garden Boardgame (2010) Board Game
Arnhem ’44: The Operation Market Garden Boardgame is based on the famous World War II military operation known as Operation Market Garden. This operation, which took place in September 1944, was an ambitious Allied plan to capture a series of bridges in the Netherlands and secure a route into Germany to end the war quickly. Unfortunately, the operation was ultimately unsuccessful, with the Allies suffering heavy casualties and failing to achieve their objectives.
Game Components of Arnhem ’44: The Operation Market Garden Boardgame
How To Setup Arnhem ’44: The Operation Market Garden Boardgame
Setup involves placing the map board, deploying the respective Allied and German units according to their historical starting positions, and setting up the drop zones for the airborne forces. The game is divided into two distinct parts: the airborne operations (Market) and the ground campaign (Garden). Players must carefully position their forces to reflect the historical dispositions and objectives.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Arnhem ’44** immerses players in the complexities and challenges of Operation Market Garden. The game demands strategic planning, particularly in managing the airborne landings and the subsequent ground campaign. Players must navigate the difficult Polder terrain and manage traffic congestion, all while facing the constant threat of bridge destruction. The game’s historical accuracy and detailed mechanics make it both educational and engaging.
Pros
Cons
Personal Thoughts on Arnhem ’44: The Operation Market Garden Boardgame
**Arnhem ’44** is ideal for wargame enthusiasts and those interested in World War II history. It offers a challenging and immersive experience that requires careful planning and strategic thinking. While it may not be the best introduction for new wargamers due to its complexity, it is a rewarding game for those willing to invest the time to understand its mechanics and historical context. As Lieutenant-General Frederick Browning prophesied, “I think we may be going a bridge too far,” this game captures the essence of that infamous operation, making it a compelling addition to any wargamer’s collection.
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