Archaeology: The New Expedition (2016) Board Game
Archaeology: The New Expedition is a card game designed by Phil Walker-Harding and published by Asmodee in in 2016. It is a revamped version of the original Archaeology game, with updated rules and components. The game is set in the early 20th century and players take on the role of archaeologists competing to collect valuable artifacts from ancient Egyptian sites.
Game Components of Archaeology: The New Expedition
How To Setup Archaeology: The New Expedition
Each player starts with four treasure cards and one tent card. Five additional cards are placed face-up to form the marketplace. The remaining cards are shuffled into a draw deck. Players choose a monument tile, which influences the game’s progression.
Gameplay Mechanics and Game Objective
Player Experience
**Archaeology: The New Expedition** is a game of calculated risk and luck. Players are constantly tempted to hold on to their treasures in hopes of completing higher-value sets, while navigating the risks of thieves and sandstorms. The game’s simplicity belies its depth, as players must balance short-term gains with long-term strategies. The ancient Egyptian theme and charming illustrations add to the game’s appeal, making it a unique blend of excitement and tactical decision-making.
Pros
Cons
Personal Thoughts on Archaeology: The New Expedition
This game is ideal for those who enjoy light to medium-weight card games with a strong thematic element. It’s particularly suited for players who appreciate the balance between luck and strategy. While it can be enjoyed with two players, the game shines with four or five, where the social and competitive aspects are more pronounced. For fans of set collection and trading games, **Archaeology: The New Expedition** offers a delightful and suspenseful experience that keeps you digging for more.
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