| | | | |

Amazons (1992)

Amazons

“Amazons” is a two-player abstract strategy game invented in 1988 by Walter Zamkauskas of Argentina. The game is a member of the territorial game family, a distant relative of Go and chess. It is played on a 10×10 chessboard, with each player having four amazons (not to be confused with the amazon fairy chess piece). The game has a high complexity, and players are required to move pieces and block their opponents from squares. The last player able to move is declared the winner.

Why is Amazons Popular?

Amazons is a popular game due to its:
– Abstract strategy: The game is a part of the territorial game family, which includes Go and chess, and is known for its strategic gameplay.
– High complexity: The game has a high complexity, making it challenging and engaging for players.
– Two-player gameplay: The game is played between two players, allowing for direct competition and strategic decision-making.

Game Components of Amazons

  • Board: A 10×10 chessboard or international checkerboard, which can be monochromatic.
  • Pieces: Four amazons (queen-like pieces) for each player.
  • Markers: Checkers, poker chips, or other markers to indicate blocked squares.

    How To Setup Amazons

    The game starts with each player having four amazons placed on the board in a specific configuration. The exact starting positions are predetermined, with each amazon positioned to allow for maximum mobility.

    Gameplay Mechanics and Game Objective

  • Movement: Each player moves one of their amazons to any empty square in a straight line (orthogonally or diagonally), similar to a chess queen.
  • Arrow Placement: After moving an amazon, the player shoots an arrow from the landing square to another square, using another queen-like move. The arrow marks the square it lands on, making it unusable.
  • Blocking: Arrows and amazons cannot cross or enter a square occupied by another arrow or amazon.
  • Objective: The last player able to make a move wins by having the largest amount of territory or by trapping the opponent’s amazons in smaller regions.

    Player Experience

    The Game of the Amazons offers a rich and challenging experience, requiring strategic thinking and planning. Players must balance the need to expand their territory with the necessity of blocking their opponent’s moves. The game is highly dynamic, with each move reducing the available playing area and gradually isolating the amazons into separate territories.

    Pros

  • Deep Strategy: The game requires thoughtful planning and strategic execution.
  • Dynamic Gameplay: Each move significantly changes the board, keeping the game engaging.
  • Simple Rules: Despite the complexity of the game, the rules are straightforward and easy to learn.
  • No Draws: The game is designed to always have a winner, eliminating the possibility of draws.

    Cons

  • Steep Learning Curve: Mastering the game takes time and practice due to its complex strategic depth.
  • Long Games: Matches can be lengthy as players meticulously plan and execute their moves.
  • Analysis Paralysis: The need for careful consideration can sometimes lead to prolonged decision-making.

    Personal Thoughts on Amazons

    The Game of the Amazons is ideal for fans of abstract strategy games like Go and chess. It is particularly suited for players who enjoy long-term planning and strategic battles. While it may not be the best fit for those seeking quick, casual games, it offers a highly rewarding experience for those willing to invest time and effort into mastering its intricate strategies.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more