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Alarm! (2013) Board Game

Alarm! is a card game designed by Dany Stuer and released in in 2013. It is a fast-paced game that requires quick thinking and strategy to outwit your opponents. The game has received mixed reviews, with some praising its simplicity and others criticizing its lack of depth.

Game Components of Alarm!

  • Deck of cards that influence the chances of players getting caught by the police

    How To Setup Alarm!

    To set up the game, each player is dealt a set of cards. The objective is clear from the start: avoid the police. On each turn, players deal cards to each other, which can either increase or decrease the chances of being caught.

    Gameplay Mechanics and Game Objective

  • Gameplay Mechanics:
    – Card drawing and dealing
    – Increasing or decreasing the chances of being caught

  • Game Objective:
    – The player who avoids getting caught by the police wins

    Player Experience

    Playing Alarm is a fun and strategic experience, especially for kids. It encourages creative thinking and tactical play as players try to outmaneuver each other to stay under the radar.

    Pros

  • Easy to Learn: Simple rules make it accessible to younger players.
  • Strategic Depth: Players need to think strategically to avoid the police.
  • Interactive: Involves direct interaction between players, adding a social element.
  • Quick Games: Games are short, lasting only 20 minutes.

    Cons

  • Limited Complexity: The game may be too simple for older or more experienced gamers.
  • Luck Factor: Card draws can introduce a significant element of luck.

    Personal Thoughts on Alarm!

    Alarm is perfect for families or groups of younger players looking for a light-hearted, quick game. It teaches basic strategic thinking and is enjoyable for its simplicity and interactive nature. However, it may not be as engaging for adult gamers seeking more complex gameplay mechanics.

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