Air War
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Air War: Modern Tactical Air Combat (1977)

Air War

Air War: Modern Tactical Air Combat is a board wargame published by Simulations Publications, Inc. (SPI) in 1977. It was designed by David C. Isby, with art and graphic design by Redmond A. Simonsen. The game details air combat in the 1970s, with each player taking control of a 1970s-era combat airplane and trying to destroy opposing aircraft. The game contains ten scenarios, with each turn representing 2.5 seconds of game time.

Why is Air War Popular?

Air War is considered an ultra-complex modern air combat simulation. It is significant because it was one of the first board games to simulate modern air combat, and it was well-received by the wargaming community. It has been praised for its attention to detail and realism.

Game Components of Air War: Modern Tactical Air Combat

  • 700 die-cut counters
  • 48-page rules booklet
  • 16-page booklet of additional rules & scenarios
  • 72-page chart booklet
  • Eight 8-1/2″ x 11″ maps scaled at 500 ft (152 m) per hex
  • Various play aids

    How To Setup Air War: Modern Tactical Air Combat

    Setting up *Air War* involves organizing the extensive components, including laying out the maps, distributing the counters, and familiarizing oneself with the intricate rules and charts. Given the complexity, setup requires careful attention to detail and a significant amount of time.

    Gameplay Mechanics and Game Objective

  • Game Mechanics: Detailed air combat simulation, turn-based with each turn representing 2.5 seconds of game time.
  • Game Objective: Players control 1970s-era combat airplanes, aiming to destroy opposing aircraft.
  • Scenarios: The game includes ten scenarios, with options for additional scenarios through expansions.
  • Complexity: Known for its extreme complexity, requiring a deep understanding of air combat mechanics and rules.

    Player Experience

    *Air War* is not a game for the novice. It demands a lot of effort just to navigate the rules and gameplay, let alone master the intricacies of modern air combat. Experienced gamers who are committed to understanding the complex mechanics will find it rewarding, but it requires significant time and dedication.

    Pros

  • Realistic Simulation: Offers one of the most realistic simulations of modern air combat available.
  • Depth and Complexity: Appeals to enthusiasts who enjoy intricate and detailed gameplay.
  • Expansions: Multiple expansions, such as *Air War ’80* and *Super Tomcat*, add more content and complexity.
  • Historical Accuracy: Designed to accurately simulate the air combat of the 1970s.

    Cons

  • High Learning Curve: Extremely complex rules and mechanics make it difficult for new players to learn.
  • Time-Consuming: Setup and gameplay require a significant amount of time.
  • Limited Appeal: Not suitable for casual gamers; it is geared towards air combat enthusiasts.
  • Complexity Overload: Some reviewers have noted that the complexity can be overwhelming, even for experienced gamers.

    Personal Thoughts on Air War: Modern Tactical Air Combat

    *Air War* is undoubtedly for the dedicated and passionate air combat enthusiast. It is a game that rewards commitment and dedication, offering an unparalleled level of realism and complexity. However, it is not for the faint of heart or those looking for a quick, casual gaming experience. If you are willing to invest the time and effort, *Air War* can provide a deeply satisfying and immersive experience. Otherwise, it may remain a niche interest for a select group of gamers.

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