Air, Land & Sea (2019) Board Game
Air, Land & Sea is a two-player card game released in 2019 by Arcane Wonders. Designed by Jon Perry, the game is set during World War II and focuses on strategic decision-making in a fast-paced and compact format. The game features unique artwork by Valerio Buonfantino, Stephen Gibson, and Derek Laufman.
Game Components of Air, Land & Sea
How To Setup Air, Land & Sea
To set up the game, each player chooses a Supreme Commander Card and takes the corresponding Score Markers. The three Theater Boards are placed in the middle of the playing area. Each player is dealt a hand of six Battle Cards. The remaining cards are set aside and not used during the battle. The objective is to win the war by accumulating 12 victory points through a series of battles.
Gameplay Mechanics and Game Objective
Player Experience
Air, Land & Sea offers a quick, tense, and strategic gameplay experience tailored for two players. Each battle is a back-and-forth engagement where card sequencing and timing are crucial. Players must balance the use of Tactical Abilities with the need to maintain sufficient strength in each Theater. The game encourages strategic thinking and adaptability, making it engaging and replayable.
Pros
Cons
Personal Thoughts on Air, Land & Sea
Air, Land & Sea is ideal for players who enjoy strategic card games with a high degree of interaction and quick gameplay. It’s perfect for couples or friends looking for a competitive, yet swift, gaming experience. The game’s design ensures that each battle is unique, making it appealing to those who value replayability and strategic depth. However, it may not be the best fit for those seeking games with larger player counts or more complex setups.
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