Air Bridge to Victory: Operation Market-Garden, 1944 (1990) Board Game
Air Bridge to Victory: Operation Market-Garden, 1944 is a board game that simulates the famous World War II operation in which Allied forces attempted to secure a series of bridges in the Netherlands to create a pathway for their advance into Germany. The game was released in 1990 and is designed by Rodger B. MacGowan, Brent Mercer, and Terry R. Shrum, with artwork by GMT Games.
Game Components of Air Bridge to Victory: Operation Market-Garden, 1944
How To Setup Air Bridge to Victory: Operation Market-Garden, 1944
Setting up the game involves placing the game board, arranging the battalion-level counters according to the scenario, distributing scenario cards, and ensuring each player has the necessary rulebook, dice, and player aids. The setup is designed to mirror the historical deployment and objectives of the forces involved in Operation Market-Garden.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Air Bridge to Victory** offers a deep and immersive experience, particularly for fans of historical wargames. The game requires strategic planning, tactical execution, and a good understanding of the historical context. Players must balance the risks and rewards of airborne operations with the necessity of securing ground objectives.
Pros
Cons
Personal Thoughts on Air Bridge to Victory: Operation Market-Garden, 1944
**Air Bridge to Victory** is ideal for experienced wargamers and those with a strong interest in World War II history. It offers a rich and engaging experience that delves deeply into the strategic and tactical aspects of a pivotal military operation. While it may not be the best introduction for new players due to its complexity, it is a must-have for anyone looking to explore the intricacies of Operation Market-Garden in a detailed and historically accurate manner.
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