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Air Assault on Crete / Invasion of Malta: 1942 (1977) Board Game

Air Assault on Crete / Invasion of Malta: 1942 is a board game released in in 1977. Designed by Rodger B. MacGowan and Randall C. Reed, this game focuses on the World War II battles that took place in the Mediterranean theater, specifically the airborne assault on Crete and the Axis invasion of Malta in 1942.

Game Components of Air Assault on Crete / Invasion of Malta: 1942

  • Game board depicting Crete and key locations (Maleme, Heraklion, Retimo, and the port of Suda)
  • Counters representing German and Allied forces
  • Rulebook
  • Dice for resolving combat and other game mechanics
  • Charts and tables for reference

    How To Setup Air Assault on Crete / Invasion of Malta: 1942

    Setup involves placing the game board, deploying the German and Allied counters according to the scenario, and ensuring all players have the necessary rulebooks and dice. The game centers on the three airfields and the port, which are crucial for both the German attack and the Allied defense.

    Gameplay Mechanics and Game Objective

  • Hex-based movement: Units move on a hexagonal grid.
  • Turn-based combat: Players alternate turns with combat resolved using dice rolls and charts.
  • Resource management: Managing units and supplies is key to success.
  • Objective: The German player aims to capture and hold the airfields and port, while the Allied player must defend these strategic locations.

    Player Experience

    Playing **Air Assault on Crete / Invasion of Malta: 1942** immerses players in the tactical and strategic decisions of the Battle of Crete. The game requires careful planning, resource management, and a bit of luck with dice rolls. It is particularly appealing to those interested in World War II history and tactical warfare.

    Pros

  • Historical accuracy: The game is based on real historical events.
  • Deep strategy: Players must plan meticulously to succeed.
  • Educational value: Learns about the Battle of Crete and its significance.
  • High replayability: Multiple scenarios and variable setup ensure different games each time.

    Cons

  • Complex rules: The game can be overwhelming for new players.
  • Long gameplay: Games can take several hours to complete.
  • Outdated components: The game’s age shows in its components and design.

    Personal Thoughts on Air Assault on Crete / Invasion of Malta: 1942

    This game is ideal for enthusiasts of World War II history, tactical wargamers, and those who enjoy deep, strategic gameplay. While it may be complex and time-consuming, the historical depth and strategic challenges make it a rewarding experience for dedicated players. However, it may not be the best fit for casual gamers or those new to wargames due to its intricate rules and lengthy gameplay.

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