Agricola: Farmers of the Moor
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Agricola: Farmers of the Moor (2009)

Agricola: Farmers of the Moor

“Agricola: Farmers of the Moor” is an expansion for the popular board game Agricola, created by Uwe Rosenberg. It was released in 2017 and adds new components and Gameplay Mechanics of Agricola: Farmers of the Moor to the base game. The expansion is designed to provide a new challenge to players who have mastered the original game.

Why is Agricola: Farmers of the Moor Popular?

Agricola: Farmers of the Moor is popular and significant because it:
– Expands the gameplay of the original Agricola, offering new challenges and strategies for players.
– Introduces new Game Components of Agricola: Farmers of the Moor, such as horse-shaped wooden pieces and tiles, which enhance the overall gaming experience.
– Requires players to adapt their strategies to the new rules and components, making the game more engaging and replayable.

Game Components of Agricola: Farmers of the Moor

  • Forest/Moor tiles: 42 tiles that players must remove to expand their farmyard.
  • Fuel tokens: 27 tokens used for heating homes.
  • Field tiles: 6 tiles for plowing fields.
  • Special action cards: 10 cards that allow additional actions without using family members.
  • Major Improvement cards: 14 cards providing significant benefits.
  • Start cards: 9 cards that set up the game.
  • Wooden Horses: New animal type introduced in this expansion.
  • New scoring pad: For tracking the new scoring mechanics.
  • Rule booklet: Detailed rules for the expansion.

    How To Setup Agricola: Farmers of the Moor

    To set up the game, players start with their farm boards covered in Moor and Forest tiles. Each player receives the necessary components, including the new Special action cards, Major Improvement cards, and Fuel tokens. The base game of Agricola is required to play this expansion, so the setup integrates these new elements into the existing game framework. Players begin by placing their family members and resources according to the base game rules, with the addition of the new components from the expansion.

    Gameplay Mechanics and Game Objective

  • Remove Moor and Forest tiles: Use Special actions to clear tiles for farming and building.
  • Manage fuel and food: Family members now require both fuel and food, obtained through various actions.
  • Introduce Horses: A new type of animal that adds complexity to farm management.
  • New scoring mechanics: Score points for cleared land, animals, and improvements.
  • Special actions: Take additional actions without using family members.
  • Major and Minor Improvements: Utilize new cards for significant benefits.

    Player Experience

    **Agricola: Farmers of the Moor** enhances the base game by adding a new layer of complexity and strategy. Players must balance the removal of Moor and Forest tiles with the need to manage fuel and food for their family members. The introduction of Horses and new improvement cards provides more paths to victory, making the game more challenging and engaging.

    Pros

  • Increased complexity: Adds new layers of strategy and resource management.
  • New animal type: Horses introduce a fresh element to farm management.
  • New scoring mechanics: Provides more ways to score points.
  • Additional actions: Special actions offer more flexibility in gameplay.
  • High replayability: Over 150 new cards ensure the game remains challenging and new.

    Cons

  • Requires base game: Cannot be played standalone.
  • Increased setup time: Integrating new components can extend setup.
  • Steep learning curve: New mechanics may overwhelm new players.

    Personal Thoughts on Agricola: Farmers of the Moor

    **Agricola: Farmers of the Moor** is ideal for fans of the original Agricola game who are looking to add more depth and complexity to their gameplay experience. It is suited for experienced players who enjoy strategic resource management and are eager to explore new paths to victory. However, it may not be the best choice for new players due to its intricate mechanics and the necessity of understanding the base game rules first.

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