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After the Flood (2008) Board Game

After the Flood is a board game released in 2008 that is set in an ancient civilization theme. Designed by Peter Dennis and published by Treefrog Games, this game focuses on area majority/influence, area-impulse, dice rolling, and set collection mechanics.

Game Components of After the Flood

  • Game board set in the land of Sumer
  • Player tokens and army units
  • City and irrigation system pieces
  • Resource and point tracking mechanisms
  • Cards for various actions and events

    How To Setup After the Flood

    To set up the game, players first prepare the game board, which is set in ancient Sumer from 2500BC to 1100BC. Each player chooses a token and places it on the starting area. The game involves irrigating land, building cities, and managing resources. Players are given starting resources and cards that outline their initial actions and goals.

    Gameplay Mechanics and Game Objective

  • Game Category: Strategy, Area Control
  • Designer: Martin Wallace
  • Year: 2008
  • Mechanics: Resource Management, Area Control, Army Management
  • Objective: The goal is to earn the most points by building great cities, managing resources effectively, and strategically using armies.
  • Key Actions:
    – Irrigating land to expand resources
    – Building cities to increase points
    – Managing armies for defense and expansion
    – Utilizing action cards to influence gameplay

    Player Experience

    Playing **After the Flood** involves a mix of strategic planning and tactical execution. Players must balance resource management with the need to expand their territories and build cities. The game requires a good understanding of the ancient Sumerian context and the ability to adapt to changing circumstances through the use of action cards.

    Pros

  • Deep Strategy: The game offers complex and engaging gameplay that challenges players to think ahead.
  • Historical Setting: The game is set in an interesting historical period, adding an educational element.
  • Replayability: With various action cards and different starting conditions, the game has high replay value.

    Cons

  • Complexity: The game can be overwhelming for new players due to its intricate mechanics.
  • Length: Games can be quite long, requiring a significant time commitment.
  • Learning Curve: There is a steep learning curve due to the many rules and strategies involved.

    Personal Thoughts on After the Flood

    **After the Flood** is ideal for experienced board game enthusiasts who enjoy strategic games with a historical twist. It is not recommended for casual gamers or those new to complex strategy games due to its high complexity and lengthy gameplay. However, for those who enjoy games like Martin Wallace’s other works, **After the Flood** offers a rich and challenging experience that rewards careful planning and strategic thinking.

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